DevelopmentHell

by KingMidis and -stork

IMPORTANT NOTICE: There is a known bug where the game resets the genie boss and slows down in frame rate. This only happens after beating the genie, in which case, instead of showing a win screen, the game will reset the genie boss and become very slow. If this happens to you, know that you have not missed out on any gameplay, and you may choose to stop playing there.


Made in 10 days for the IndieCritical Summer jam 2025 following the theme: It's not what it seems. (The game fits the theme because it seems like a normal bullet-hell game, but you are actually developing the game in real-time.)

Controls

WASD - Move

Mouse - Aim/Click to shoot/Select update/Start game

Space - Dash (invincible)


Story

It's finally time to make a game, but unfortunately, your bosses are way too easy. Playtest 2 bosses and add updates to get them to the correct difficulty to release the game!


Credits

KingMidis - Art

-stork - Code

KingMidis - Idea, some code

-stork - Music

Jsfxr for sfx, Aseprite for art, Garageband for music and Turbowarp for the game

Updated 1 day ago
Published 4 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorsKingMidis, -stork
GenreShooter, Action
Tags16-bit, 2D, Bullet Hell, Game Jam, indiecritical_summergamejam, Pixel Art, Short

Comments

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ah yes, development hell… designing difficulty

coolio beansio

Nice game but the bugs of movement (which it seems may be able to be solved by clicking the arrow that doesn't work, idk a bit weird) and the fact that when i die the boss doesn't get reset... nah that's wild.

But it's normal in game jams tbh.

At first i though i was buffing myself lol, then i realized i was buffing the boss.


So it seems the theme of the game jam is properly applied since that totally caught me off guard.


Also nice music and artstyle

Not quite sure what you're talking about about, what movement bugs and boss not resetting? I didn't code the game so not sure what to do...

Tbh i'm not a dedicated programmed either. 

So idk what to advice.


But somehow while i was playing, i perhaps was clicking autside or doing something the game didn't like, and i was stuck to moving only horizontally etc...


Ofc that's not ideal since that's not the game design.

But it's not like it happened always, it was just like 2-3 times.


If you want to polish this later perhaps consider talking to the programmer or whatnot.

Ohh, I think I know what it is. When you click off a game, you lose "focus," and don't have control until you click back in, and when you open a new window (or, in some cases, even do simple things like change your volume) while pressing keys, those inputs are remembered and stretched until you focus back into the game and press the key again and then let go. At least I think. The easy fix for this would be to play in fullscreen.

If it's not that, not sure what it could be, but what was the issue where the boss doesn't reset?

It may be that, i did click outside for sure. I tried playing in fullscreen but it was too big for my taste tbh.


I wonder if there is a way to fix it in the game itself.


But i mean it's a game jam game so don't worry too much.

My own project isn't even a full game lol.


So you guys did very alright.

I think i may get a team in the future, seems to work better since each person basically patches the deficiencies of the other in key areas...

Not really a way to fix that unfortunately... If there were everyone would do it haha! 

What was the glitch where the boss didn't reset that you were talking about?

nice gam

Truky